Difference between revisions of "LudumDare/29"

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m (Welcome to Ludum Dare 29!)
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File:ld29-1.jpeg|After deciding on what kind of game we wanted to do, this was step one of our design process.
 
File:ld29-1.jpeg|After deciding on what kind of game we wanted to do, this was step one of our design process.
 
File:ld29-2.jpeg|Step two of the process: nailing down some mechanics so we could get to creating the framework.
 
File:ld29-2.jpeg|Step two of the process: nailing down some mechanics so we could get to creating the framework.
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=====17:28 Saturday=====
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As Saturday went on, we brainstormed about how to do the framework, and then got to programming in Unity 2D.
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File:ld29-3.jpeg|Beginning to brainstorm about how to do the maze algorithm.
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File:ld29-4.jpeg|We refined what we wanted out of the maze with some psuedocode, then jumped into the fun of implementing it in Unity.
 
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Revision as of 17:31, 26 April 2014

Welcome to Ludum Dare 29!

The live blog for Makers Local 256 members participating in the Ludum Dare 29 72-hour team competition will be here! All members who are participating, please post about your progress here!

A livestream for the competition will be at Charlaxy's Twitch.tv stream.

Progress:

02:03 Saturday

Here's some pictures from our brainstorming process. We've decided upon a theme and mechanics for a game; currently we're working on a framework in Unity 3D using C# scripting.

17:28 Saturday

As Saturday went on, we brainstormed about how to do the framework, and then got to programming in Unity 2D.