Difference between revisions of "Southern Quest"
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== Enemies == | == Enemies == | ||
− | All enemies in the game are taken from sillier aspects of southern life, including folklore. | + | All enemies in the game are taken from sillier aspects of southern life, including folklore. Special effort could be made to have special attacks based on what makes them what's wrong with the south. |
*Giant Mosquitos | *Giant Mosquitos | ||
+ | **Malaria attack | ||
*Swamp Gators | *Swamp Gators | ||
*Monster Trucks | *Monster Trucks | ||
+ | *Civil Rights Re-enactors | ||
+ | **some kind of confederate flag shield? | ||
+ | **very slow enemy - takes forever to reload primitive rifle | ||
+ | |||
+ | *Rednecks | ||
+ | *Of course the game features rednecks, they're really the default enemy of the game. | ||
+ | *Belt Buckle whiplashings | ||
+ | *Tobacco spit (ranged attack) | ||
+ | |||
+ | Boss Fights, Taken from Folklore | ||
*West Virginia Mothman | *West Virginia Mothman | ||
*Boggy Creek Beast (It's a redneck sasquatch. Yes some people really believe in it) | *Boggy Creek Beast (It's a redneck sasquatch. Yes some people really believe in it) | ||
+ | *Zombie Strom Thurmond | ||
== Misc. Concepts == | == Misc. Concepts == | ||
*All healing items in the game are fried food. | *All healing items in the game are fried food. | ||
*One cameo appearance by Mark Twain | *One cameo appearance by Mark Twain |
Revision as of 10:16, 20 June 2008
Contents
[hide]Overview
"Southern Quest" is the tentative title for a small, essentially 32-bit rpg game set in a fantasty world mirroring the American South. I would certainly benefit from collaborators and co-conspirators on this project as I am not a programmer, though Python and OHRPPC have been suggested as programming techniques to use.
Main Story
The hero begins on a quest simply to escape the humid, intolerant, and backwards South, but is eventually drawn into a larger plot to save the South from the terrible forces that keep it that way, led (probably) by Colonel Sanders, who is trying to revive the religious conservative, hypocrital bigot zombie Strom Thurmond.
Hero
The main character possesses above average intelligence, allowing him to see the Catch-22 logic employed by the lands culture to keep its citizens poorly educated and thoroughly ignorant but absurdly proud of their heritage. He also possesses the seemingly mystical ability to read and write.
- Other teammates include
- A Drunken Master hillbilly moonshiner who homebrews his foul drinks to enhance his fighting style
- At least one freed slave. It's hard to take a subject like that and be funny while still being relevant, but I just can't see talking about the South for this long without dealing with it.
- Token female with two boy names (they're like multiplying negative numbers. Combining two boy names makes a girls name, apparently)
Settings
- Swamp (Nature's Armpit)
- Plantation - introduce freed slave character
- Dog Racing Track
- NASCAR rally
- Wal-Mart
- Waffle House
- One ridiculously shabby school (This week's lesson: The Wheel!")
- Creationist museum
Enemies
All enemies in the game are taken from sillier aspects of southern life, including folklore. Special effort could be made to have special attacks based on what makes them what's wrong with the south.
- Giant Mosquitos
- Malaria attack
- Swamp Gators
- Monster Trucks
- Civil Rights Re-enactors
- some kind of confederate flag shield?
- very slow enemy - takes forever to reload primitive rifle
- Rednecks
- Of course the game features rednecks, they're really the default enemy of the game.
- Belt Buckle whiplashings
- Tobacco spit (ranged attack)
Boss Fights, Taken from Folklore
- West Virginia Mothman
- Boggy Creek Beast (It's a redneck sasquatch. Yes some people really believe in it)
- Zombie Strom Thurmond
Misc. Concepts
- All healing items in the game are fried food.
- One cameo appearance by Mark Twain