Difference between revisions of "Talk:Southern Quest"

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(thoughts on SQ)
 
(Response to omegix)
 
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You mentioned laying this over a DnD rules set, and I think that would work well.
 
You mentioned laying this over a DnD rules set, and I think that would work well.
 
I think it would be fun to make a one-shot-game for 4-6 players, pre-rolled characters and such.
 
I think it would be fun to make a one-shot-game for 4-6 players, pre-rolled characters and such.
  
 
I've never done any DnD game creation before, but it sounds like a good place to start as any.
 
I've never done any DnD game creation before, but it sounds like a good place to start as any.
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*Yeah, the whole rule set sounds like a good idea.  I understand GURPS is really versatile, too.  I'm not really set on the whole "character customization" concept for this project, since it adds a lot of work to the project.  Especially since no one is programming it yet. --[[User:MrWorld|MrWorld]] 14:27, 11 June 2008 (CDT)

Latest revision as of 14:27, 11 June 2008

You mentioned laying this over a DnD rules set, and I think that would work well. I think it would be fun to make a one-shot-game for 4-6 players, pre-rolled characters and such.

I've never done any DnD game creation before, but it sounds like a good place to start as any.

  • Yeah, the whole rule set sounds like a good idea. I understand GURPS is really versatile, too. I'm not really set on the whole "character customization" concept for this project, since it adds a lot of work to the project. Especially since no one is programming it yet. --MrWorld 14:27, 11 June 2008 (CDT)